Author Archives: Manuel Di Cerbo

Embedded Android Tutorial: Part I, Setting up the Pandaboard with the Linaro Android Build



Recently we have been setting up the Pandaboard with Android to get started with Embedded System Development.

In this first post we would like to share of what steps were necessary to set up the build environment, Android source from Linaro and toolchain to get started on an Ubuntu 12.04 64 Bit machine.

Android Build and Version: Linaro Android Build, 4.1.1 Jellybean
Host Machine: Lenovo T420, Ubuntu 12.04 64 Bit
Hardware Target: Pandaboard
Deployment Target: SD-Card

Please note that since the Android ICS release, the Android Source can (sadly) only be built on a 64 bit OS, without the need to do workarounds.

Important Links for further reading:

Linaro Android Project
Build Environment Initializing
Current Linaro Build version information

Setting up the build environment

Before you can get started to build the Android Source code and Kernel, you need to set up the build environment properly. Part of this is installing packages from the Ubuntu repositories (for instance build tools like make and host side gcc etc.) and also the java version (from sun/oracle) which cannot be found in the current Ubuntu repositories.

Also we recommend you set up some primary build workspace for instance in “/opt/android/”. If you are new to Ubuntu and the Bash you will find countless excellent tutorials in the net. For this guide you should already be familiar with the command line and some of Linux most prominent tools.

Let’s get started

We assume you are user user on a machine host.

First of all grab a terminal on you Host machine either by finding it in the start menu or by hitting ctrl+alt+t.

Now let’s set up some workspace for our source in the /opt directory.

user@host:~$ sudo mkdir /opt/android
user@host:~$ sudo chown -R user.user /opt/android
user@host:~$ cd /opt/android
user@host:/opt/android$ 

Following the guide on the source.android.com site we set up the packages required for building android.

user@host:/opt/android$ sudo apt-get install -f git-core gnupg flex bison gperf build-essential zip curl libc6-dev libncurses5-dev:i386 x11proto-core-dev libx11-dev:i386 libreadline6-dev:i386 libgl1-mesa-glx:i386 libgl1-mesa-dev g++-multilib mingw32 openjdk-6-jdk tofrodos python-markdown libxml2-utils xsltproc zlib1g-dev:i386
user@host:/opt/android$ sudo ln -s /usr/lib/i386-linux-gnu/mesa/libGL.so.1 /usr/lib/i386-linux-gnu/libGL.so
user@host:/opt/android$ sudo apt-get install lib32ncurses5-dev

Also we need some additional packages for debugging over the serial console and to set up the bootloader for android.

user@host:/opt/android$ sudo apt-get install minicom
user@host:/opt/android$ sudo apt-get install ia32-libs
user@host:/opt/android$ sudo apt-get install u-boot-tools

At some point we noticed some libraries had problems installing. Be sure to do this command after installing all the packages…

user@host:/opt/android$ sudo apt-get install -f

That should do it.

For the next part: It turns out the Linaro Build compiles fine with just OpenJDK. If you do have the OpenJDK already installed you can skip this part and go to Fetching the Android Source Code.
user@host:/opt/android$ java -version
java version "1.6.0_24"
OpenJDK Runtime Environment (IcedTea6 1.11.5) (6b24-1.11.5-0ubuntu1~12.10.1)
OpenJDK 64-Bit Server VM (build 20.0-b12, mixed mode)

Now we need to install java. This is a tricky part, since it used to be much easier to do this in Ubuntu a while back. As far as we know Oracle forced Canonical to take down the binaries of java from their repositories. What a shame …
For the setup we configured the java installation by hand.

Navigate here and select the .bin of the 64 bit download (jre-6u34-linux-x64.bin). Because they seem very interested of who downloads their java they want you to register on their website. We actually did not try to build the source with iced-tea java, so we do not know if that works as well. However we cannot wait to be able to skip oracle’s java for building android.

As soon as you grabbed the binary you can do the following to install it and let Ubuntu know where to find all the commands.

user@host:~/Downloads$ chmod a+x jre-6u34-linux-x64.bin
user@host:~/Downloads$ mv jre-6u34-linux-x64.bin /opt/android && cd /opt/android
user@host:/opt/android$ ./jre-6u34-linux-x64.bin
user@host:/opt/android$ sudo update-alternatives --install "/usr/bin/java" "java" "/opt/android/jdk1.6.0_34/bin/java" 1
user@host:/opt/android$ sudo update-alternatives --install "/usr/bin/javac" "javac" "/opt/android/jdk1.6.0_34/bin/javac" 1
user@host:/opt/android$ sudo update-alternatives --install "/usr/bin/javaws" "javaws" user@host:/opt/android$ "/opt/android/jdk1.6.0_34/bin/javaws" 1
user@host:/opt/android$ sudo update-alternatives --config java
user@host:/opt/android$ sudo update-alternatives --config javac
user@host:/opt/android$ sudo update-alternatives --config javaws

To be sure check what happens if you execute the “java” command and check the version with “java -version”. The output should look something like this:

user@host:/opt/android$ java -version
java version "1.6.0_34"
Java(TM) SE Runtime Environment (build 1.6.0_34-b04)
Java HotSpot(TM) 64-Bit Server VM (build 20.9-b04, mixed mode)

Fetching the Android Source Code

For this step you should probably get a few cups of coffee ready since depending on your network connection it might take quite a while.
First you need to fetch “repo” which is a tool that helps you to keep track of all the necessary Android GIT repositories (GIT is by the way awesome, you should look into it if you have not done that already).

user@host:/opt/android$ mkdir ~/bin/
user@host:/opt/android$ curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > ~/bin/repo
user@host:/opt/android$ chmod a+x ~/bin/repo

Before we fetch the source code we also fetch the Linaro toolchain which is needed to cross compile the Android source code. Also we install the linaro image tools to deploy the Android/Kernel/uBoot images to the SD-Card once built.

Note: Before you do the next two steps, decide which build version you want to use. Have a look at the build version table for the latest releases.

user@host:/opt/android$  wget http://snapshots.linaro.org/android/~linaro-android/toolchain-4.7-2012.10/1/android-toolchain-eabi-linaro-4.7-2012.10-1-2012-10-15_16-19-17-linux-x86.tar.bz2
user@host:/opt/android$ tar -xvf android-toolchain-eabi-linaro-4.7-2012.10-1-2012-10-15_16-19-17-linux-x86.tar.bz2
user@host:/opt/android$ sudo apt-get install linaro-image-tools

At this point we create a “source” subdirectory and start fetching the Android source code from the Linaro repository.

user@host:/opt/android$ mkdir source && cd source
user@host:/opt/android$ repo init -u git://android.git.linaro.org/platform/manifest.git -b linaro-android-12.10-release -m staging-panda.xml
user@host:/opt/android$ repo sync

The upper commands may differ from what version you are using.

Building the Source Code

As soon as the source is downloaded you are ready to give it a first build. In the source directory do the following to start building for the pandaboard:

user@host:/opt/android/source$ . build/envsetup.sh
user@host:/opt/android/source$ choosecombo 1 pandaboard 3
user@host:/opt/android/source$ make -j4 TARGET_TOOLS_PREFIX=../android-toolchain-eabi/bin/arm-linux-androideabi- boottarball systemtarball userdatatarball

Make sure though that the toolchain is actually in the folder “/opt/android/android-toolchain-eabi”.

Now depending on if your package installation process from the beginning was successful or not, the build will complete successfully and output three tarballs (boot.tar.bz2, system.tar.bz2 and userdata.tar.bz2).

If the build is not successful then go back to the start of the guide and make sure ALL your packages install correctly (if apt throws errors just do a “sudo apt-get install -f” with no packages as arguments).

After completion of compiling source code (the kernel was compiled as well with the command before) you should now format an SD card and deploy the images.

If you are using GNOME (if you are not sure that you are then you ARE using GNOME :) ), then you also need to do a few tricks so the SD-Partitioning runs without problems. Linaro has just updated their deployment guide recently for this.

user@host:/opt/android/source$ TMP1=$(dconf read /org/gnome/desktop/media-handling/automount)
user@host:/opt/android/source$ TMP2=$(dconf read /org/gnome/desktop/media-handling/automount-open)
user@host:/opt/android/source$ dconf write /org/gnome/desktop/media-handling/automount false
user@host:/opt/android/source$ dconf write /org/gnome/desktop/media-handling/automount-open false

The above steps are currently untested, but we trust that the guys did a good job on this :)

Now insert you SD-Card into your card-reader. Check with “sudo fdisk -l” which devices are available for you. Be really careful here to not pick the wrong device, since all contents of the chosen one will be DELETED irrecoverably.

So if your SD-Card is on “/dev/mmcblk0″ then you would do the following command. Note that depending on your SD-Card Reader it is possible the device is found under “/dev/sdX”.

user@host:/opt/android/source$ cd out/target/product/pandaboard
user@host:/opt/android/source/out/target/product/pandaboard$ linaro-android-media-create --mmc /dev/mmcblk0 --dev panda --boot boot.tar.bz2 --system system.tar.bz2 --userdata userdata.tar.bz2

During this time the SD-Card is being formated and partitioned properly. We had sometimes difficulties on some hosts with running this script, however, the automount trick should fix the issue.

Now restart the automount feature of gnome

dconf write /org/gnome/desktop/media-handling/automount $TMP1
dconf write /org/gnome/desktop/media-handling/automount-open $TMP2

The last thing we need to do is to install the proprietary drivers of the OEM for the Pandaboard. This is done by grabbing the binaries and pushing them to the system partition of the SD-Card.

For this purpose remove the SD-Card and Plug it back in after re-enabling the automount feature of gnome.

The second partition of your SD-Card holds the contents of the “system” image. In our case this was /dev/mmcblk0p2, it might differ for you depending on your SD-Card reader it could be something like /dev/sdXp2 as well.

user@host:/opt/android/source/out/target/product/pandaboard$ wget http://people.linaro.org/~vishalbhoj/install-binaries-4.0.4.sh
user@host:/opt/android/source/out/target/product/pandaboard$ chmod a+x install-binaries-4.0.4.sh
user@host:/opt/android/source/out/target/product/pandaboard$ ./install-binaries-4.0.4.sh dev/mmcblk0p2

You are almost done. Be sure to ALWAYS do a “sync” and an “umount” BEFORE you remove your SD-Card. Doing otherwise can screw up your files!

user@host:/opt/android/source/out/target/product/pandaboard$ sync
user@host:/opt/android/source/out/target/product/pandaboard$ sudo umount /dev/mmcblk0

Now put your SD-Card into your Pandaboard and see it booting.

Console via USB-Serial Converter

For debugging you can now use minicom. To do so, hook up your USB-Serial converter to your Beagleboard and on the host run minicom.

In the config go to “Serial port setup” then press “a” and change the device according to your serial device node (“/dev/ttyUSB0″ or something), then press ENTER to confirm and hit “f” to disable hardware flow control. Now hit ENTER twice and select “save setup as panda”.

user@host:/opt/android/source/out/target/product/pandaboard$ sudo minicom -s panda

Exit the terminal at any time using “ctrl+a, z, q” and reconnect with your new config using

user@host:/opt/android/source/out/target/product/pandaboard$ sudo minicom panda

You should now be able to start with the real fun. You downloaded and compiled the Android source and set up the SD-Card for deployment.

OsciPrime – An Open Source Android Oscilloscope, new release

Today, it is my pleasure to announce the release of our all new open source Android application of the OsciPrime Oscilloscope. We worked eagerly to bring a large amount of requested and desired features to our Android application, and guess what, it is all Open Source.

OsciPrime Oscilloscope

With the new release we also announced that we are in the process of making our hardware board available for ordering. Check all news out on our product website www.osciprime.com.

Features and improvements of the new application are:

=> Mutlitouch Interface
=> Control Interleave, Attenuation, Offset, Zoom, etc.
=> Using the new Android USB API for communication with the hardware board
=> Neat new User Interface, as modular as possible
=> Improved processing performance for both Audio and USB

Screenshot of the OsciPrime Android App

If you want to support our open source development and always receive the newest version of the scope, then consider purchasing our application from the Android Market here.

If you want to meet us and find out more about the project, then join us on the 10. of July 2012 at the Libre Software Meeting in Geneva, where we are going to present our Open Source Project.

Head over to our OsciPrime Website to catch the latest source code and APK. here.

We are eager to hear your thoughts and improvements of the applications in the comments section.

OsciPrime Website
OsciPrime Android Market Site
OsciPrime Source Code

Android USB Host + Arduino: How to communicate without rooting your Android Tablet or Phone

Intro

In the past two posts we have explained the basics of USB communication with the Arduino Uno (also applicable for Arduino Mega).

Galaxy Nexus to Arduino UNO via USB

In this post we’ll put everything together and show you how to communicate between your Android application and the Arduino using nothing but the Android USB host API. Remember, this approach has nothing to do with Android ADK! Unlike Android ADK, your Android device will act as the USB host, while your Arduino board will act as the USB device.

For the following application to work, you will require an Android device that supports USB host mode as well as the USB host API. Most Android 3.1+ tablets will suffice (some may require an USB OTG adapter). Also, the Galaxy Nexus has host mode enabled and matches the requirements (you will need an USB OTG adapter however).

This example consists of two parts:

  • The Android application that makes use of the USB API
    A simple Android app that let’s you regulate the brightness of an LED on the Arduino using a slider. It also features a button to “enumerate” the USB device.
  • Firmware for the Arduino that does some serial I/O with the Android app
    Very basic firmware for the Arduino. An interrupt is generated when a new byte is received. The received data controls the brightness of the Arduino’s on-board LED.
    (implemented via usleep-style software pwm in the main loop).

The Arduino firmware

In the main loop the firmware asserts and clears the LED pin of the Arduino (PB5). Here is a shortened excerpt:

	
int main(void) {
	//initialization
	initIO();
	uart_init();
	sei();

	uint8_t i = 0;
	volatile uint8_t pause;

	for(;;){//this is the main loop
		pause = data;
		PORTB |= (1 << LED);
		for(i = 0; i < pause; i++)
			_delay_us(10);
		PORTB &= ~(1 << LED);
		for(i = 0; i < 255-pause; i++)
			_delay_us(10);
	}
}

During a period of 2550[us], the LED is asserted for a duration of pause*10 [us] and cleared for (255-pause)*10[us]. Simply put, this is a very simple software PWM.

During that time, "data" and consequently "pause" may be changed within an interrupt routine form the serial USART port. This happens when the Android side sends data to the Arduino. The interrupt routine is extremely basic:

ISR(USART_RX_vect) {//attention to the name and argument here, won't work otherwise
	data = UDR0;//UDR0 needs to be read
}

The RX data has to be read in the ISR (interrupt service routine) from UDR0; have a look at the Atmega328P reference manual for further details. Since we are doing no multi-buffering shenanigans the handling is extremely simple (no need to call cli() or anything).

The rest of the code is initialization of the I/O pins and UART functionality. Download the complete example here: led_pwm.c

Controlled LED on the UNO by the firmware

 

The Android app

The Android application uses the basic knowledge of the preceding blog post Arduino USB transfers. During USB initialization, the Arduino USB serial converter is set up and after that, communication is done using the bulk IN endpoint of the very same serial converter.

With both the aforementioned firmware installed your Arduino board and the Android application installed on your phone or tablet, you will be able to control the brightness of the Arduino Uno's built-in LED with a slider on your Android device. Again, please note that this will only work with devices that actually support both USB host mode (hardware, kernel requirement) as well as the Android USB host API (Android OS requirement).

The source code is available here: UsbController.tar.gz*
* You may need to change the PID value in UsbControllerActivity.java on line 38, if you have an Arduino Uno Rev3 or higher. You can check the VID/PID value with 'lsusb' after connecting the Arduino to your computer.

Many parts of the code are probably familiar to Android SW engineers. The most interesting section is in the class UsbController where the Arduino device is set up and communication is initiated. So let's have a closer look at the inner class UsbRunnable within UsbController:

private class UsbRunnable implements Runnable {
	private final UsbDevice mDevice;

	UsbRunnable(UsbDevice dev) {
		mDevice = dev;
	}

	@Override
	public void run() {//here the main USB functionality is implemented
		UsbDeviceConnection conn = mUsbManager.openDevice(mDevice);
		if (!conn.claimInterface(mDevice.getInterface(1), true)) {
			return;
		}
		// Arduino USB serial converter setup
		conn.controlTransfer(0x21, 34, 0, 0, null, 0, 0);
		conn.controlTransfer(0x21, 32, 0, 0, new byte[] { (byte) 0x80,
				0x25, 0x00, 0x00, 0x00, 0x00, 0x08 }, 7, 0);

		UsbEndpoint epIN = null;
		UsbEndpoint epOUT = null;

		UsbInterface usbIf = mDevice.getInterface(1);
		for (int i = 0; i < usbIf.getEndpointCount(); i++) {
			if (usbIf.getEndpoint(i).getType() == UsbConstants.USB_ENDPOINT_XFER_BULK) {
				if (usbIf.getEndpoint(i).getDirection() == UsbConstants.USB_DIR_IN)
					epIN = usbIf.getEndpoint(i);
				else
					epOUT = usbIf.getEndpoint(i);
			}
		}

		for (;;) {// this is the main loop for transferring
			synchronized (sSendLock) {//ok there should be a OUT queue, no guarantee that the byte is sent actually
				try {
					sSendLock.wait();
				} catch (InterruptedException e) {
					if (mStop) {
						mConnectionHandler.onUsbStopped();
						return;
					}
					e.printStackTrace();
				}
			}
			conn.bulkTransfer(epOUT, new byte[] { mData }, 1, 0);

			if (mStop) {
				mConnectionHandler.onUsbStopped();
				return;
			}
		}
	}
}

After the USB interface has been claimed the Arduino USB serial converter is initialized by issuing the following control transfers:

conn.controlTransfer(0x21, 34, 0, 0, null, 0, 0);
conn.controlTransfer(0x21, 32, 0, 0, new byte[] { (byte) 0x80,
				0x25, 0x00, 0x00, 0x00, 0x00, 0x08 }, 7, 0);

The first call sets the control line state, the second call sets the line encoding (9600, 8N1).
For communication, an additional thread is used to send data without blocking the Activity's main UI thread. By notifying sSendLock of the UsbController the data will be transferred. After submission, the thread will go into "wait" again. This way, even if submission takes more time than expected, the Activity's main thread will not be blocked and hence the app will not become unresponsive.

Screenshot of the Android App

Also note that in the Android Manifest none of the XML-style device filters are needed, since enumeration happens by the user in the app when pressing the "enumerate" button. Device filters - and therefore automatic activity launch when connecting the Arduino - are not used in this example in order to make the code simpler to comprehend. However, this could be easily implemented with a few lines of additional code.

For developing this example we have used a Galaxy Nexus Phone with an USB-OTG adapter cable. It has also been successfully tested with an Android Tablet, the Acer Iconia Tab A500, this tablet does not need any additional adapter cables.

This post concludes the 3-Part Arduino USB communication series. Feel free to post any questions or feedback/ideas in the comments section or contact us via E-Mail (http://www.nexus-computing.ch).

All code you find in this post can be used under GPL for your own projects.

The following section "About Android and USB Host" again concludes why USB-Host is becoming more and more important for mobile devices and points out main differences between Android ADK (Android Accessory Development Kit) and the Android USB Host API.

EDIT: control transfers for FTDI equiped Arduinos

Since we got requested a lot if the FTDI Usb-Serial converter will work too, here ist the control transfer code that needs to be exchanged. No warranties though :)

conn.controlTransfer(0x40, 0, 0, 0, null, 0, 0);// reset
conn.controlTransfer(0x40, 0, 1, 0, null, 0, 0);// clear Rx
conn.controlTransfer(0x40, 0, 2, 0, null, 0, 0);// clear Tx
conn.controlTransfer(0x40, 0x03, 0x4138, 0, null, 0, 0);

Source Links

Android App: UsbController.tar.gz*
Arduino main: led_pwm.c

* You may need to change the PID value in UsbControllerActivity.java on line 38, if you have an Arduino Uno Rev3 or higher. You can check the VID/PID value with 'lsusb' after connecting the Arduino to your computer.

About Android and USB Host

Lately it has become more and more popular to use tablets or mobile phones to communicate with the outside world over USB. After all, many devices now feature a full USB Host, either with a USB-OTG converter or even with a full sized USB Type A interface. Also, the future promises even more host availability on mobile phones. This opens up an entire range of new possibilities for already existing hardware as well as newly designed hardware for phones.

Not too long ago, Android received its own USB API. It was at the Google I/O in summer 2011 when the "Android Open Accessory Development Kit" was announced and released. However it lacked of a few crucial points. The API implied that there is an external USB host, acting as a "master" if you will.
On the one hand, this means that an already existing USB device mode gadget cannot work with your Android device. Therefore, if a manufacturer wanted to support Android phones it was necessary to create new hardware as well as new firmware. Secondly, the new hardware had to be designed to power itself and also deliver power the Android device; this implied that mobile gadgets require their own power source. And secondly, there was another issue: only devices running Android 2.3.4+ were shipped with the new API. Even then, it was up to the manufacturer to actually include the required stack in the OS.

But wait, there is another way to communicate over USB. At the same time (Google I/O) the Android USB Host API has been published for Android 3.1+. Starting with the second half of 2011, Android devices appeared which supported USB OTG (although devices with Android version < 3.1 were not supporting the API). With an appropriate adapter it has become possible for Android to act as USB Host. This meant that already present USB hardware has become compatible with the OS. As long as the kernel on the Android device supported the USB standard driver of the hardware (mass storage, input, etc.), Android would be able to use it and therefore open up a new range of extra devices compatible with the system.

However, there are many devices that have not been "compatible" from the beginning. For instance, let's say your common RFID reader. It most likely uses a USB-serial port and probably comes with a Linux or Windows driver as well as some software. Most Android tablets will come without the usb-serial driver for your RFID reader however. Therefore, if you want to load your driver you will need to root your tablet, determine the version of your current kernel, find the kernel sources online, hope that everything compiles to have your driver ready and then load it onto your tablet. In the end, when you finally have your kernel driver running, you will be required to write C code as well as some JNI glue to communicate with your Activity or Service in Android. All in all, this approach is not very straightforward.

Writing your own USB soft driver

There is a very elegant solution to aforementioned problem. It requires far less skills in hacking and porting than the mentioned approach. However, you will require some advanced knowledge in Android programming as well as some USB know-how.
You can write your own "soft driver" in Android. Since the USB Host API has been released, it is now possible to communicate with any USB device using the most commonly seen USB transfers (control, interrupt, bulk). In the end, your result will be portable across all Android devices that have USB host enabled and have Android version 3.1+. Moreover, this solution does NOT require root access to the tablet or phone. It is currently the only viable solution that does not require the user to have any know-how of rooting/hacking the device and risk losing warranty in the process.
The above Android application uses exactly this approach. It represents a very basic soft driver for the Arduino's on-board USB-to-serial converter.

Creating a Serial to USB driver using the Android USB-Host API

Lately we have received many concerns about using the serial interface on Android (Honeycomb with USB-Host). The way to usually communicate with a USB-Serial device in Linux, is to create a virtual serial interface and use it like a normal serial interface. For instance if you connect an FTDI controller via USB, a device /dev/ttyUSBX will be created.

USB-Serial Connection connects streams to Bulk Endpoints

However, behind the scenes you are actually communicating with the device using plain USB Bulk transfers. This job is done by the USB-Serial driver for you (ftdi_sio for instance). If you like to avoid using the kernel driver for some reason you can do this by using a library based on libusb called “libftdi”.

If you look at the source code you will notice that this library manages the connection (depending on the chip type) to the serial controller. Part of this task for instance is resetting TX/RX or setting the baudrate, which is not entirely trivial as it turns out.

Reading data is pretty simple (if your IN packet returns more than two bytes there is data ready). While when sending data you have to be sure not to write more than the max packet size defined by the controller. For details see the source code of libftdi.

Looking at Android there is a core problem with serial devices. As shown in a previous article it is pretty complicated to get started with building the driver. However, the even more painful part is, that there is no API-featured way to receive permissions for the /dev/USBX device node! So root is required.

But Hey! With libftdi, or it’s implementation it is now possible to write your own driver using the Android USB Host API. In the attached example application a connection to a VNC2 Controller is opened and each seconds one byte is transferred. For the example LEDs on the board are toggled. Using the Bulk OUT EP a rs232 “write” is emulated.

Download the Android source
Note that you should change the VID_PID String according to your device “VVVV:PPPP”.
Also note that if you would like to test if this works on your computer you should first remove the ftdi_sio driver using:
$ sudo rmmod ftdi_sio.

Debugging on your Ubuntu machine:
It’s probably much easier to debug on your workstation. Recently I found pyusb pretty helpful:
$ sudo apt-get install python-usb.
Here is a python script that will get you started: main.py.

Honeycomb Tablet optimized version of the Android Oscilloscope

The ultimate goal of our Bachelors Thesis one year ago was to deliver a “market-ready” version of our oscilloscope project where you can just install an app from the market and connect the oscilloscope over USB.

Before the “Tablet Age” our idea was to set up the OTG port of a phone for host mode. However, this requires rooting the phone as well as adding a voltage supply to the connector. Not a very elegant solution.

When the first tablets with honeycomb arrived (3.0) we managed to use the host port on a rooted device to get our oscilloscope working. Still, root was required.

With Honeycomb 3.1 it was not only possible to acquire permission of the USB device it also became possible to program USB with the Java API rather than to go native with libusb.

Therefore we have written a tablet optimized version of our oscilloscope. With the all new user interface comes the ability to connect to our USB oscilloscope. You can get the application from the Android Market with your 3.0 and up tablet. Get the source code: HoneyOsciPrime.tar.gz, or the APK HoneyOsciPrime.apk. You can always download our Layout Files here and build your own oscilloscope or contact us for support.

Acer A500 running OsciPrime

Screenshot of the new Honeycomb OsciPrime App